Nothing being written to monitor?: ComputerCraft.
I'm working on a project where I want to update the clock on screen say every 5 seconds unless the user inputs something. This is the code I have so far, function thread1() term.clear() term.
Place the console carefully, and just right click it to use. This will open the console command line, where you may type the name of the program you would like to run or a built-in function of the computer. The console is capable of interacting with monitors and disk drives, through the use of the monitor and disk commands, (respectively).
This should receive a filename followed by a large string with the file contents, write that to the filename, and run that file. So you can do this either way. You can either predefine commands on the turtle, or you can send an entire lua file as a message and have the turtle write that message to a local file before executing it. Either way works.
When run, this'll clear the screen and print some text in the middle of the first line. require in depth While the previous section is a good introduction to how require operates, there are a couple of remaining points which are worth mentioning for more advanced usage.
Hey! This is my first post to demonstrate ComputerCraft posting! In this topic we will be learning about the many ways to show information, get inputs and how to use those inputs for something. Printing and writing information with and without monitors: Ok. First thing we need to know is the print() command.
Open the NID. Expose the wires at one end of the phone wire. Strip the ends of the red wire and the green wire. Take the nut off of each of the two poles that the ISDN line ran to in the NID.
We want to press the (Control) key which will bring up a menu at the bottom of your screen. Pressing the (Left) and (Right) arrow keys will change your selection in this menu. (SAVE) will save the program.